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3 Movie Reviews w/ Response

All 4 Reviews

Trailer

There is a place for trailers called the preview section but to be fair I will base my score on the flash.
The trailer consists of a clock changing time and shaking, quite cliche but could have been improved upon by giving us some clips of the actual flash in between. Also I'm assuming this is a Call of Duty flash since you used the "Stopping Power" symbol.

nooblet11 responds:

Not a cod flash, but close (not really)

I may not know this one but it looks good!

I myself do Mujushin Karate which often involves pinan katas.
Graphics: It would be nice to see the full movement, some of the arm details are missing.
Sound: Eye of the tiger. Music from a classic movie.
Interactivity: Pause feature to look in detail at certain moves.
Style: Wado-Ryu
Overall: Nice to see things like this from time to time.

Seth-Stijn responds:

I have decided that for the next movie i'll make, which will probably be
a fighting movie with a storyline and some naruto action for the naruto collection,
I shall draw the arms of the characters showing al of the time, so that the movements become clearer.

Decent for a Phoenix Wrong Flash.

Graphics: Being a sprite cartoon you can't get many points here. But I like how you simulated the Final Fantasy battle screen.
Style: The Final Fantasy is the only part i found to be original. Austin Powers ect has been done before.
Sound: I like how you used the Original Gamboy theme.
Violence: Final Fantasy Violence isn't the most graphic but you still get a 7 since I'm being kind.
Interactivity: The replay actully made me feel like I was playing FF for a second :)
Humor: I found Austin Powers funny. It would have been better if you included the part where he says "MOLEYMOLEYMOLEYMOLEY!"

I think this needs some more work but I hope to see more!

Kitsunedai responds:

Thanks for the review.

I'd figured the battle scene would add my own special touch of 'taking Phoenix Wrong where it's never been taken before', so it's great that worked out well.

Glad the interactivity of the replay scene had that effect, in a way, that's what I was going for!

As for the Austin Powers scene, at first I'd had planned to work in the entire scene into the movie, but then as I was working with it, I realized that it was far too lengthy and drawn out, and the lack of stuff you can do with sprites kinda would take away from the comical effect, so that's what that's all about..

And, as for more.. well, like I put before. I dont know if I'll make more, unless inspiration strikes me, or I figure out how to make that RPG scene into a full game.

Working on my latest project with armor games =D at the moment. Its gonna be long....

Wii want more Productions @WWM

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Middlesbrough, UK

Joined on 2/10/07

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